Media - Old Screenshots
Here you can see a bit of the development history Confrontation Unlimited went through. You can see some screenshots of previous public and internal versions.
But I plan to use my networking layer in CU.)

Screenshots of the 3nd incarnation of Confrontation Unlimited:
Screenshots from the Version 1, the Test Round Version:
Screenshots from the rendering techdemo:
Screenshots from the networking techdemo:
(These are actually shots taken from an Walkover3D I planed to create. However, it pretty much turned out that, placing an "Walkover-amount" of enemies in a first person shooter, results in complete chaos. The Walkover gameplay works better when the players sees the situation from above.But I plan to use my networking layer in CU.)
Screenshots of the 2nd incarnation of Confrontation Unlimited:
Client Version 0.3 beta:
Client Version 0.1 beta:

