Controls
From CUWiki
This section describes the control of the 3D View of a region. There are 3 input modes that can be used to control the scene:
Main Mode
wasd lets you move around the camera
holding down the mouse wheel and dragging the scene also moves your camera around
turning the mouse wheel zooms in and out at the position where you are pointing at with the mouse pointer
qy/z lets you move the camera up and down
holding shift + holding the mouse wheel lets you rotate the camera
h moves your camera back to your main hall, or another of your units if one exists and there is no main hall.
g toggles the display of the frame rate
tab toggles between Main Mode and Direct Mode
space while one of your own units is selected switches into FPS control Mode
Direct Mode
This is an experimental control mode. It's more "into the game" - but right now doesn't allow to control everything the Main Mode allows to control. So you'ld have to switch back for some things to do. The basic idea is to move the camera like in an FPS game.
wasd strafe around the camera
move mouse rotates the camera
mouse wheel zoomes as well
FPS Mode
wasd move around the unit
move the mouse to look around and aim
left mouse button attacks
right mouse button jumps
mouse wheel allows to zoom out and look from behind the unit. This allows for a 3rd person view.
hit space again to change back to your previous control mode
