Tutorial
From CUWiki
This tutorial assumes you are connected to your home region for the first time and you see the Island in 3D.
Contents |
Building a wood sawmill
At the beginning, you have 1000 wood as your only resource. To get more wood, you need a wood sawmill and wood cutters. To get them, you need a peon near a dark green area. Those areas are the places where you can build buildings on. Initially, you have one peon standing in front of your main hall together with a few fighter units. Now, start building the wood sawmill by selecting it in the upper right combo box. As you can see by the numbers behind the name, it costs 600 wood, 0 metal and 0 gold. You have 1000 wood, so you can afford one. Select it and click the build button. Now move your mouse pointer over the dark green area to place not occupied by your units or buildings. You will see a ghost version of the wood sawmill under your mouse pointer. When you found a place where the ghost ist colored green, you can build it there by clicking the left mouse button. The construction starts.
Building a wood cutter
When the wood sawmill is completed, select it. A dialog will appear at the bottom of the screen. It contains details about the selected building, like the owner - you - the type of the building, its hit points etc. Below this information, two lists are displayed. The first contains a list of units this building can build. The list on the right side is the current build queue of this building. Click on the wood cutter in the left list => A wood cutter will appear in the build queue on the right. Add multiple wood cutters to the build queue that way.
Harvesting wood
While the wood cutters are built, use your fighter units, the werewolves, to scout the area for wood. When you found some, move your werewolves there to guard the area. When the wood cutters are ready, move them to a tree in the area. When they stand next to a tree, they start harvesting it. You can see the Cargo value increase in the details dialog of the wood cutters. When they completely gathered the tree, move on to another. When they have enough wood as you like, you have to move them back to the sawmill. There, they will unload the wood to your empire resources, increasing the wood amount on the upper left of the screen.
Building Barracks
Continue wood gathering and wood cutter building until you can buy Barracks. Barracks allow you to build new fighter units.
From here onwards, you are on your own. Build whatever you like, explore the island etc.
Leaving your Home Region, Entering the Main World
When you are satisfied to be strong enough for the main world, move your units to the teleporter on your island. You can see it on the overview map at the lower right indicated with a blue dot. To teleport your units, move them next to the teleporter, then select the teleporter, select the target region and click the engage button. You units will disappear and appear on the target region.
Note: You can teleport from every teleporter to every other teleporter in the world you have used once. So the target selection combobox will get longer over time - and selecting the target before pushing engage is important!
After you engaged a teleporter, you can switch to the Empire Tab at the top of the screen and see a blinking blue dot on the target region. This will always indicate the last region you teleporter units to. You can now disconnect from your currently selected home region, click on the blue blinking region and click connect. When the connection is complete, select the Region Tab and start playing there.
Diplomacy / Relationships
On the main world, there are others playrs as well, not just you and the Monster-Empire. While you are always at war with the monsters, you can choose what your relation to another Player controlled empire should be. Per default, you are neutral to every other Empire. When you see anther player's unit, you can select it and click the change relationship button on the details dialog. This switches to the Relations Tab and selecting the corresponding empire for you. You can now easily change the relationship to war or peace. Note that the other side has to agree to better relationships before they get active by selecting the better relationship as well. Only worse relationships are automatically switched to on both sides if one side chooses them.
Region Control
Regions can be controlled. Right now, an empire controls a region when it has the most units/buildings on that region. You can see who controls most regions of the world on the ladders page on the CU website. You can see who controls a particular region on the Empire tab by clicking on a region and looking at the information displayed at the lower left. There is a list of empires having units on that region; the one controlling the region has Control written behind it.
